Ocean

Biomes

Ocean — biome.

Obtaining

Natural generation

The ocean is a broad aquatic biome with a seabed, underwater caves, and aquatic vegetation. Its surface sits at the usual sea level; sand and gravel shape shallower edges, while deeper water opens into long travel routes and cave entrances beneath the surface. Coastal terrain can connect it to beaches, stony shores, and rivers.

Data: Natural generation
Temperature0.5
Downfall0.5
PrecipitationYes
Sky color#7ba4ff
Water color#3f76e4
CarversCave, extra underground cave, canyon
Underground featuresLava lakes, amethyst geodes, monster rooms
Ore and disksDirt, gravel, stone variants, ores, sand, clay, and gravel disks
VegetationGlow lichen, seagrass, kelp, sugar cane, mushrooms, pumpkins, and firefly bushes
Surface passFreeze top layer

Exploration and building

The ocean supplies water, sand, gravel, seagrass, and kelp. A boat makes long crossings efficient, while a conduit or a breathing plan turns the same biome into a dependable source of underwater building materials. The same open routes also make it a useful way to connect distant shorelines.

Data: Exploration and building
Surface resourcesWater, sand, gravel, seagrass, kelp
TravelBoats and swimming
Exploration riskLimited air and underwater visibility

Sounds

The biome has separate background tracks for default, underwater, and creative contexts. Each track uses the same 12,000–24,000 tick delay window.

Data: Sounds
Defaultmusic.game
Underwatermusic.under_water
Creativemusic.creative
Delay12,000–24,000 ticks

Climate and environment

Ocean residents include cod, squid, dolphins, nautiluses, glow squids, and drowned, while bats use the underground ambient group. The open water supports boats and swimming, but visibility and air supply still matter when exploring caves or collecting plants from the seabed.

Data: Climate and environment
Water color#3f76e4
Sky color#7ba4ff
Water ambientCod, group 3–6, weight 10
Water creature (squid)Squid, group 1–4, weight 1
Water creature (dolphins)Dolphins, group 1–2, weight 1
Water creature (nautilus)Nautilus, group 1, weight 5
Underground waterGlow squid, group 4–6, weight 10
MonsterDrowned, group 1, weight 5

Data values

The biome uses the `minecraft:ocean` identifier and a temperate aquatic profile. Its public signature is open water over a varied seabed, with vegetation and aquatic mobs spread across the depth range. It belongs to the ocean biome tag family and sits alongside the deep, cold, lukewarm, and warm variants.

Data: Data values
Identifierminecraft:ocean
VersionMinecraft 26.2
Local sourceOceanocean
ClimateTemperate aquatic
SurfaceWater above sand and gravel
Ocean family#minecraft:is_ocean
Music profileGame, underwater, and creative music entries

References

Data: References
Local sourceOceanocean
Biome record`data/minecraft/worldgen/biome/ocean.json`
Biome key`net/minecraft/world/level/biome/Biomes.java`
Ocean tag`data/minecraft/tags/worldgen/biome/is_ocean.json`
Worldgen noise settings`data/minecraft/worldgen/noise_settings/overworld.json`
Aquatic features`net/minecraft/data/worldgen/BiomeDefaultFeatures.java`

Navigation

Data and provenance

minecraft:ocean

Snapshot digest verified.

Page is awaiting additional checks.Missing locales: ru, en

Facts

Temperature0.5
Downfall0.5
PrecipitationYes
Biome effects{"waterColor":"#3f76e4","skyColor":"#7ba4ff"}
Data source5d1e60fa388c19e2f61f6eafd8152977dbf638f6edff1f6fbe0c614b40d9f26a

Provenance and publication

Readiness
Pending
Snapshot
918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Source set
918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Entity identifier
minecraft:ocean
Digest
5d1e60fa388c19e2f61f6eafd8152977dbf638f6edff1f6fbe0c614b40d9f26a
Missing locales
ru, en