Dolphin

Mobs

Dolphin — mob.

Natural spawning

Dolphins spawn in groups of 1–2 between Y=50 and Y=64 in ocean biomes, excluding frozen and cold oceans. Babies have a chance to appear naturally, and a moved dolphin needs water to survive.

Data: Natural spawning
HabitatOcean biomes except frozen and cold oceans
HeightY=50 to Y=64
Group size1–2 dolphins
Baby chance10% natural spawn
WaterRequired for long-term survival
Default air4,800 ticks

Drops

The dolphin loot table can yield 0–1 cod. A looting enchantment can increase the count, and fire-related conditions can turn the drop into its cooked form.

Data: Drops
DropCod, 0–1
ModifierLooting can increase the count
Experience1–3 when killed by a player
BabyNo item or experience drops
Cooked resultCod is smelted when the dolphin or attacker satisfies the fire condition

Sounds

Dolphins use separate ambient events in and out of water, plus swim, splash, hurt, death, attack, eat, and item-play sounds. The source keeps the event choice tied to the current water state rather than to a client-only visual variant.

Data: Sounds
Water ambiententity.dolphin.ambient_water
Air ambiententity.dolphin.ambient
Swimentity.dolphin.swim
Splashentity.dolphin.splash
Item playentity.dolphin.play

Behavior

The dolphin is a passive aquatic mob that normally swims in pods and occasionally jumps for air. A sprint-swimming player within 9 blocks receives Dolphin's Grace for 5 seconds; staying within 15 blocks refreshes the effect. Feeding raw fish makes a dolphin lead the player toward a nearby shipwreck or ocean ruin, while attacking one can make the whole pod retaliate.

The entity tracks 4,800 ticks of air and a separate 2,400-tick moisture reserve. It can pick up wet item entities, play with them within an 8-block search box, follow a nearby ridden boat or nautilus, and avoids guardians. When it reaches a located structure, the fish-guided search is cleared.

Data: Behavior
Categorypassive
Max health10
Width0.9
Height0.6
SummonableYes
Fire immuneNo
Swimming boostDolphin's Grace within 9 blocks
Refresh range15 blocks while sprint-swimming
Fish interactionLeads toward shipwrecks or ocean ruins
Pod responseNearby dolphins defend a hurt member
BreedingCannot be bred by the player
Air requirementMust return to water to avoid suffocation
Dry landSuffocation after about two minutes
SubmergedCan drown without air
LeadCan be towed
BoatCannot ride
Air supply4,800 ticks
Moisture reserve2,400 ticks
Item play search8-block inflated box
Treasure searchUp to 50 blocks for tagged structures

Data values

The Java entity identifier is `minecraft:dolphin`. It is an aquatic entity and is included in the not-scary-for-pufferfish group; the local snapshot supplies the health and size values shown in the infobox.

Data: Data values
Identifierminecraft:dolphin
VersionMinecraft 26.2
Entity IDminecraft:dolphin
Entity tagsaquatic, not_scary_for_pufferfish, sensitive_to_impaling
VariantAdult and baby
Max health10
Movement speed1.2
Baby scale0.65

History

Dolphins were added with the ocean update in 1.13. During development they gained the Dolphin's Grace effect, more reliable movement back to water, treasure-finding behaviour and the modern Y=50–64 spawning range; baby variants were later added for Java parity.

Trivia

Dolphin sounds were recorded from real dolphins. Their useful speed boost, treasure guidance and need for water make them both a navigation aid and a mob that needs care when transported.

References

The page combines the local dolphin loot table and structure tag with the Java entity source for air, moisture, treasure guidance, item play, and water-state sounds.

Data: References
Local sourceDolphindolphin
Entity sourcenet/minecraft/world/entity/animal/dolphin/Dolphin.java
Loot tabledata/minecraft/loot_table/entities/dolphin.json
Located structuresdata/minecraft/tags/worldgen/structure/dolphin_located.json

Navigation

Data and provenance

minecraft:dolphin

Snapshot digest verified.

Page is awaiting additional checks.Missing locales: ru, en

Facts

Categorypassive
Max health10
Width0.9
Height0.6
SummonableYes
Fire immuneNo
Data sourcea278b10ead1fa472a00c7a8f145e7f0f5472678f35bffccfab18a6c8907a9610

Provenance and publication

Readiness
Pending
Snapshot
918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Source set
918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Entity identifier
minecraft:dolphin
Digest
a278b10ead1fa472a00c7a8f145e7f0f5472678f35bffccfab18a6c8907a9610
Missing locales
ru, en