Drowned
Drowned — mob.
Natural spawning
Drowned spawn underwater in oceans and rivers, including deep oceans. Natural spawning requires a water position and dark conditions; outside the more-frequent river tag, the source also requires the spawn point to be below sea level by more than five blocks.
| Spawn fluid | Water |
|---|---|
| Depth rule | Below sea level − 5 for ordinary natural spawns |
| Brightness | Hostile dark-spawn conditions |
| Frequent tag | Rivers use the more-frequent drowned-spawn rule |
Drops
Drowned can drop rotten flesh, copper ingots, tridents, and nautilus shells. The copper and trident pools are conditional, while the shell can be carried as guaranteed equipment when it was selected during spawning.
| Common pool | Rotten flesh |
|---|---|
| Rare pool | Copper ingot and trident |
| Equipment | Nautilus shell when carried |
| Loot table | minecraft:entities/drowned |
Combat and interactions
A drowned targets players, villagers, iron golems, axolotls, and baby turtles on land. It can carry a nautilus shell in its offhand, and a naturally spawned trident wielder can ride a zombie nautilus when the local biome rules allow it.
| Targets | Players, villagers, iron golems, axolotls, and baby turtles |
|---|---|
| Offhand chance | 3% nautilus shell |
| Jockey | 50% chance for an eligible trident wielder |
| Water movement | Swims and uses water pathfinding |
Sounds
The drowned switches its ambient, hurt, and death sounds when it is in water. Step, swim, and trident-shot sounds complete the aquatic combat profile.
| Water ambient | entity.drowned.ambient.water |
|---|---|
| Land ambient | entity.drowned.ambient |
| Swim | entity.drowned.swim |
| Trident shot | entity.drowned.shoot |
Behavior
The drowned is an aquatic zombie variant with amphibious pathfinding. It swims toward targets, moves toward water in daylight, can leave the water at night, and uses a trident for ranged attacks or a fishing rod as a rare piece of equipment.
| Category | hostile |
|---|---|
| Max health | 20 |
| Width | 0.6 |
| Height | 1.95 |
| Summonable | Yes |
| Fire immune | No |
| Navigation | Amphibious |
| Ranged attack | Trident, 40-tick attack interval |
| Rare equipment | Fishing rod |
| Land conversion | Does not convert back to a regular zombie |
Data values
| Identifier | minecraft:drowned |
|---|---|
| Version | Minecraft 26.2 |
| Entity ID | minecraft:drowned |
History
The drowned keeps the zombie family identity while adding a fully aquatic movement model and water-specific audio. Its current data separates spawn depth, equipment chances, trident attacks, and the underwater/land sound variants.
| Identifier | minecraft:drowned |
|---|---|
| Parent family | Zombie |
| Movement model | Amphibious navigation |
| Weapon model | Melee and trident ranged attack |
Trivia
At night a drowned can leave the water to search for a beach, while daylight makes it seek water. This is why a drowned farm needs both a controlled water volume and a reliable light boundary.
Gallery
See also
References
The drowned page follows the zombie-family implementation, its water spawn
placement, river frequency tag, equipment logic and entity loot table.
| Local source | Drowneddrowned |
|---|---|
| Entity implementation | net/minecraft/world/entity/monster/zombie/Drowned.java |
| Spawn placement | net/minecraft/world/entity/SpawnPlacements.java |
| Frequent river tag | net/minecraft/data/tags/BiomeTagsProvider.java |
| Entity loot | data/minecraft/loot_table/entities/drowned.json |
| Entity registration | net/minecraft/world/entity/EntityTypes.java |
| Sound registry | net/minecraft/sounds/SoundEvents.java |
Navigation
Data and provenance
minecraft:drowned
Snapshot digest verified.
Facts
| Category | hostile |
|---|---|
| Max health | 20 |
| Width | 0.6 |
| Height | 1.95 |
| Summonable | Yes |
| Fire immune | No |
d2819cee19ccdff805cc4b7ef5768206ceb95a61a253881893aadd43ccf1e1b6Provenance and publication
- Readiness
- Pending
- Snapshot
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Source set
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Entity identifier
- minecraft:drowned
- Digest
- d2819cee19ccdff805cc4b7ef5768206ceb95a61a253881893aadd43ccf1e1b6
- Missing locales
- ru, en



