Trident
Trident — item.
Obtaining
A trident is associated with drowned encounters and is also listed in the unique reward pool for trial chambers. Only about 6.25% of naturally equipped drowned carry one; the weapon is a rare drop from a drowned that actually spawned with a trident. The underwater route is dangerous, so a recovery trip is safer with a clear route, spare food, and room to retreat. The public snapshot keeps the trial-chamber reward as an explicit source rather than hiding it in prose.
| Hostile source | Drowned |
|---|---|
| Structure reward | Trial chambers unique reward |
| Stack size | 1 |
| Natural drowned equipment | 6.25% chance |
| Durability | 250 |
Usage
A trident is used for melee and ranged combat, travel through water or rain, and reliable hits from a safe distance. Its single-slot inventory footprint and durability enchantment tag make it a compact tool for ocean monuments, drowned routes, and trial chambers.
Sounds
The item has distinct throw, hit, ground-hit, return, Riptide, and thunder events. Loyalty uses the return event, while Riptide selects one of its spin-attack sounds.
Combat and movement
A trident is a melee weapon when swung and a projectile when thrown. Holding it for 10 ticks begins a throw; the projectile uses a launch power of 2.5 and consumes one durability point. Loyalty can accelerate its return, Riptide supplies a spin attack only in suitable water or rain, Channeling adds a thunder effect to eligible targets, and Impaling specializes damage against aquatic targets. These hooks are separate enchantment records, so each one can be inspected without turning the item page into a code dump.
| Melee mode | Hand swing |
|---|---|
| Ranged mode | Thrown projectile |
| Return hook | Loyalty |
| Movement hook | Riptide |
| Weather hook | Channeling |
| Aquatic damage hook | Impaling |
| Throw threshold | 10 ticks |
| Projectile power | 2.5 |
| Base melee damage | 8 |
Data values
The item uses the `minecraft:trident` identifier, is a projectile damage type, and occupies a single inventory slot. Its model has separate views for ordinary and Riptide movement, while the enchantment tag marks it as a durability item.
| Identifier | minecraft:trident |
|---|---|
| Version | Minecraft 26.2 |
| Item model | assets/minecraft/models/item/trident.json |
| Stack size | 1 |
| Damage type | Projectile |
| Enchantable group | Durability |
| Model variants | Held and Riptide movement |
| Durability | 250 |
| Base attack damage | 8 |
| Throw threshold | 10 ticks |
History
- 26.2Item facts were published from the verified snapshot.Provenance: 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Gallery
See also
References
The item page is backed by the item implementation, its projectile damage type, and the enchantable tag. The implementation keeps the throw threshold, launch power, durability cost, Riptide water check, and Loyalty or Channeling sound selection in one owner.
| Validated DeepMine snapshot | Validated DeepMine snapshot |
|---|---|
| Snapshot ID | 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5 |
| Digest | 218093a83ee1d909cd6fd801f45874537e587a1020417db46ad7d753af9e02ff |
| Item implementation | `net/minecraft/world/item/TridentItem.java` |
| Projectile damage type | `data/minecraft/damage_type/trident.json` |
| Enchantable tag | `data/minecraft/tags/item/enchantable/trident.json` |
| Entity implementation | `net/minecraft/world/entity/projectile/ThrownTrident.java` |
Navigation
Data and provenance
minecraft:trident
Snapshot digest verified.
Facts
Facts are not available for this version yet.
218093a83ee1d909cd6fd801f45874537e587a1020417db46ad7d753af9e02ffProvenance and publication
- Readiness
- Pending
- Snapshot
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Source set
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Entity identifier
- minecraft:trident
- Digest
- 218093a83ee1d909cd6fd801f45874537e587a1020417db46ad7d753af9e02ff
- Missing locales
- ru, en





