Deep Lukewarm Ocean
Deep Lukewarm Ocean — biome.
Obtaining
Natural generation
Deep lukewarm oceans replace deep oceans in warmer temperature zones. They are about twice as deep as regular oceans, border lukewarm and warm variants, and contain a sandy floor, tall seagrass, kelp, underwater magma, and occasional amethyst geodes. Ocean monuments can generate in this deep variant.
| Temperature | 0.5 |
|---|---|
| Downfall | 0.5 |
| Precipitation | Yes |
| Depth | About twice a regular ocean |
| Floor | Sand and underwater features |
| Structures | Ocean monuments, shipwrecks and ocean ruins |
| Special features | Amethyst geodes and underwater magma |
| Generation stages | Lava lakes, geodes, monster rooms, ores, springs, glow lichen, warm kelp, deep seagrass, and freeze-top-layer |
| Carvers | cave, cave_extra_underground, canyon |
Exploration
The open deep-water route is useful for kelp and seagrass collection, monument searches, and gathering a mixed palette of sand, magma, and prismarine materials. A breathing plan is important before descending to the floor.
Sounds
The biome uses underwater music when the player is submerged and the usual game or creative tracks above the waterline.
| Underwater music | Underwater music pool |
|---|---|
| Above water | Game and creative music pools |
| Default delay | 12,000–24,000 ticks |
Climate and environment
The Java spawn profile combines normal overworld monsters with deep-water residents. Tropical fish, cod, and pufferfish use the water-ambient pool; squids, dolphins, and nautiluses use the water-creature pool; glow squids use the underground-water pool.
| Water color | #45adf2 |
|---|---|
| Sky color | #7ba4ff |
| Water ambient | Tropical fish, cod, pufferfish |
| Water creature | Squid, dolphin, nautilus |
| Underground water | Glow squid |
| Surface danger | Creeper, skeleton, zombie, spider, slime, drowned, witch, enderman |
| Axolotl pool | None in the biome record |
| Cod | Weight 8, group 3–6 |
| Pufferfish | Weight 5, group 1–3 |
| Tropical fish | Weight 25, group 8 |
| Squid | Weight 8, group 1–4 |
| Dolphin | Weight 2, group 1–2 |
| Nautilus | Weight 5, group 1 |
| Glow squid | Weight 10, group 4–6 |
| Ambient bat | Weight 10, group 8 |
Data values
The public identifier is `minecraft:deep_lukewarm_ocean`; its climate and visual colours are taken from the Java biome record.
| Identifier | minecraft:deep_lukewarm_ocean |
|---|---|
| Version | Minecraft 26.2 |
| Local source | Deep Lukewarm Oceandeep_lukewarm_ocean |
| Temperature | 0.5 |
| Downfall | 0.5 |
| Precipitation | Yes |
| Water color | #45adf2 |
| Sky color | #7ba4ff |
| Water fog color | #041633 |
Gallery
See also
References
The deep-ocean page uses one biome definition for climate, colors, feature stages and spawn tables. The ocean tag and Overworld climate builder provide the surrounding family and placement context.
| Local source | Deep Lukewarm Oceandeep_lukewarm_ocean |
|---|---|
| Biome definition | `data/minecraft/worldgen/biome/deep_lukewarm_ocean.json` |
| Ocean tag | `data/minecraft/tags/worldgen/biome/is_ocean.json` |
| Climate mapping | `net/minecraft/world/level/biome/OverworldBiomeBuilder.java` |
Navigation
Data and provenance
minecraft:deep_lukewarm_ocean
Snapshot digest verified.
Facts
| Temperature | 0.5 |
|---|---|
| Downfall | 0.5 |
| Precipitation | Yes |
| Biome effects | {"waterColor":"#45adf2","skyColor":"#7ba4ff"} |
57059b5be56596b115ea1c5f1b98775fb851ec72ded1223e6818ef4974b6808eProvenance and publication
- Readiness
- Pending
- Snapshot
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Source set
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Entity identifier
- minecraft:deep_lukewarm_ocean
- Digest
- 57059b5be56596b115ea1c5f1b98775fb851ec72ded1223e6818ef4974b6808e
- Missing locales
- ru, en





