Creeper
Creeper — mob.
Natural spawning
Creepers spawn on solid ground in dark Overworld spaces. The spawn light must be zero; mushroom fields and the deep dark are excluded. Their monster spawn is separate from the ambient cave creatures described on the bat page.
| Spawn light | 0 |
|---|---|
| Spawn surface | Solid block with open space above |
| Excluded biomes | Mushroom fields and deep dark |
| Group size | Up to 4 in the Java spawn table |
Drops
The loot table can give up to two gunpowder, with Looting increasing the count. A skeleton-family attacker can make the creeper drop one music disc from a configured pool of 12 discs. A charged creeper that kills another creeper can also produce a creeper head; the charged-creeper table also defines zombie, skeleton, wither skeleton and piglin heads. A player or tamed wolf killing the mob awards five experience points.
| Gunpowder | 0–2, increased by Looting |
|---|---|
| Music disc | When killed by a skeleton-family attacker |
| Disc pool | 12 entries from the creeper_drop_music_discs tag |
| Creeper head | When a charged creeper kills a creeper |
| Experience | 5 when killed by a player or tamed wolf |
Sounds
The primed hiss (`entity.creeper.primed`) is the warning sound before an explosion; hurt and death events are separate entity sounds. A creeper has no regular ambient idle call, so quiet approach is part of its behavior.
| Priming | entity.creeper.primed |
|---|---|
| Hurt | entity.creeper.hurt |
| Death | entity.creeper.death |
Behavior
Creepers pursue a player within 16 blocks, or within 14 blocks when the player is sneaking. At close range they stop, hiss, flash, and grow for 30 ticks (1.5 seconds), then explode. Breaking line of sight or moving roughly 7 blocks away cancels the fuse. The normal explosion has power 3; a lightning strike can turn the mob into a charged creeper with twice that power.
The fuse only completes while the creeper can still see its target. A fall also adds to the swell, so a creeper that drops from a high ledge can detonate soon after landing. It has no distinct idle or step warning, which is why the priming hiss is so important.
They avoid cats and ocelots within six blocks. Flint and steel or a fire charge can ignite a creeper directly, which starts the same fuse. Creepers do not use a normal idle sound, making the priming hiss the important warning.
| Category | hostile |
|---|---|
| Max health | 20 |
| Width | 0.6 |
| Height | 1.7 |
| Summonable | Yes |
| Fire immune | No |
| Fuse | 30 ticks (1.5 seconds) |
| Normal explosion power | 3 |
| Charged explosion power | 6 |
| Cat and ocelot avoidance | 6 blocks |
| Target range | 16 blocks, 14 while sneaking |
| Fuse cancellation | Lost line of sight or leaving the blast area |
Data values
The entity identifier is `minecraft:creeper`. Saved state includes the fuse length, explosion radius, powered flag, and whether the fuse was lit.
| Identifier | minecraft:creeper |
|---|---|
| Version | Minecraft 26.2 |
| Entity ID | minecraft:creeper |
| Default fuse | 30 ticks |
| Default explosion radius | 3 |
| Powered flag | `true` for a charged creeper |
| Ignited flag | `true` after flint and steel or a fire charge starts the fuse |
| Movement speed | 0.25 |
| Charged blast multiplier | 2× the normal explosion radius |
History
The creeper's core loop has remained stable: silent approach, a visible 30-tick fuse, and a destructive blast. The charged variant and mob-specific drop rules build on that same warning-and-detonation behavior.
Gallery
See also
References
The article combines the local entity loot tables with the validated behavior summary; drop pools and state fields stay tied to their source data.
| Local source | Creepercreeper |
|---|---|
| Normal drops | data/minecraft/loot_table/entities/creeper.json |
| Creeper head | data/minecraft/loot_table/charged_creeper/creeper.json |
| Music-disc rule | data/minecraft/tags/item/creeper_drop_music_discs.json |
| Igniter rule | data/minecraft/tags/item/creeper_igniters.json |
| Entity behavior | net/minecraft/world/entity/monster/Creeper.java |
Navigation
Data and provenance
minecraft:creeper
Snapshot digest verified.
Facts
| Category | hostile |
|---|---|
| Max health | 20 |
| Width | 0.6 |
| Height | 1.7 |
| Summonable | Yes |
| Fire immune | No |
eb5c922f2e3b0933d77a393bd0aec3de17bd187ee2e602bb2036b31eefa3f739Provenance and publication
- Readiness
- Pending
- Snapshot
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Source set
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Entity identifier
- minecraft:creeper
- Digest
- eb5c922f2e3b0933d77a393bd0aec3de17bd187ee2e602bb2036b31eefa3f739
- Missing locales
- ru, en




