Deep Dark
Deep Dark — biome.
Obtaining
Natural generation
The deep dark is an underground biome built around sculk. Its placed features include amethyst geodes, sculk veins, deep-dark sculk patches, glow lichen, and the usual underground ores. Cave, extra-underground-cave, and canyon carvers can still open passages through the biome, while no normal creature group is registered in its spawner lists.
The biome record also includes monster rooms, gravel and clay disks, the standard ore passes, tall grass, plains trees, flowers, mushrooms, pumpkins, and top-layer freezing. The sculk vein is placed 204–250 times from the bottom up to Y 256, while the deep-dark patch gets 256 attempts across the same vertical range.
| Temperature | 0.8 |
|---|---|
| Downfall | 0.4 |
| Precipitation | Yes |
| Carvers | Caves, extra underground caves, and canyons |
| Underground features | Amethyst geodes, sculk veins, deep-dark sculk patches, glow lichen, and ores |
| Natural spawners | None |
| Sculk vein | 204–250 attempts up to Y 256 |
| Deep-dark patch | 256 attempts up to Y 256 |
| Monster rooms | Ordinary and deep configurations |
| Surface features | Grass, trees, flowers, mushrooms, and pumpkins |
Exploration
Sculk sensors, catalysts, and shriekers make movement and vibration control important. Exploring with care helps avoid escalating a shrieker response while looking for ancient-city resources.
Sounds
The deep dark uses the dedicated `minecraft:music.overworld.deep_dark` background track. The biome record gives it a 12,000–24,000 tick delay and no separate creative or underwater track.
| Background music | minecraft:music.overworld.deep_dark |
|---|---|
| Delay | 12,000–24,000 ticks |
Climate and environment
The biome has no regular natural spawns in its biome spawner lists. Ancient cities and the warden are associated with this quiet exploration space.
| Water color | #3f76e4 |
|---|---|
| Sky color | #78a7ff |
| Ambient spawns | None |
| Water spawns | None |
| Monster spawns | None |
| Associated structure | Ancient city |
Data values
The biome uses the `minecraft:deep_dark` identifier. Its snapshot climate values are temperature `0.8`, downfall `0.4`, precipitation enabled, and water color `#3f76e4`.
| Identifier | minecraft:deep_dark |
|---|---|
| Version | Minecraft 26.2 |
| Local source | Deep Darkdeep_dark |
| Temperature | 0.8 |
| Downfall | 0.4 |
| Precipitation | Yes |
| Water color | #3f76e4 |
| Sky color | #78a7ff |
| Carvers | Cave, extra underground cave, canyon |
| Background music | minecraft:music.overworld.deep_dark |
| Minimum music delay | 12,000 ticks |
| Maximum music delay | 24,000 ticks |
Gallery
See also
References
| Local source | Deep Darkdeep_dark |
|---|---|
| Biome | data/minecraft/worldgen/biome/deep_dark.json |
| Sculk vein | data/minecraft/worldgen/placed_feature/sculk_vein.json |
| Deep-dark patch | data/minecraft/worldgen/placed_feature/sculk_patch_deep_dark.json |
| Ancient cities | data/minecraft/worldgen/structure_set/ancient_cities.json |
Navigation
Data and provenance
minecraft:deep_dark
Snapshot digest verified.
Facts
| Temperature | 0.8 |
|---|---|
| Downfall | 0.4 |
| Precipitation | Yes |
| Biome effects | {"waterColor":"#3f76e4","skyColor":"#78a7ff"} |
5fe94fff54fadc3b89a8058b80d571cb4f06f37a894accc26e9f2a76c1b6fb5fProvenance and publication
- Readiness
- Pending
- Snapshot
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Source set
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Entity identifier
- minecraft:deep_dark
- Digest
- 5fe94fff54fadc3b89a8058b80d571cb4f06f37a894accc26e9f2a76c1b6fb5f
- Missing locales
- ru, en







