Bogged

Mobs

Bogged — mob.

Natural spawning

The bogged is associated with swamp biomes and is the swamp variant of the skeleton. In swamps and mangrove swamps it has a monster spawn weight of 30 with groups of four, making it a regular but not dominant part of the night roster. It is a raid-free hostile encounter suited to wet, low-visibility spaces around mangrove roots and open marsh water. Trial chambers can also use the bogged as a ranged challenge, so the same enemy can appear in a dry underground arena.

Data: Natural spawning
Spawn biomesSwamp and mangrove swamp
Spawn weight30
Group size4
Trial chambersRanged poison-skeleton encounter

Obtaining

Use a validated spawn egg for testing or encounter the mob through the normal swamp spawning rules. The spawn egg is useful in a controlled build; natural encounters keep the bogged tied to its swamp habitat.

Drops

The bogged can drop bones and arrows, while its entity loot table also defines a poison-tipped arrow roll when the player is responsible for the kill. Its bow is part of the ranged combat identity shared with other skeleton variants. Collect the drops after securing the waterline or chamber corridor. Shearing a living bogged is a separate interaction: it removes the mossy covering and rolls two mushrooms from its shearing loot table.

Data: Drops
Common rollArrows
Common rollBones
Conditional rollPoison-tipped arrow
ConditionKilled by player

Behavior

The bogged uses a bow and arrows like other skeleton variants, but every arrow applies Poison for 100 ticks. Its normal attack interval is 70 ticks and its hard attack interval is 50 ticks. Keep distance from its ranged attack, and use solid cover when crossing a swamp because trees and shallow water can hide the line of fire. Its combat pressure is strongest when the player is slowed by uneven ground or is forced across open water. Clear nearby cover before closing the distance, then use a shield or a short route between solid blocks; a bow, crossbow, or controlled melee approach all work, but the safest plan is to deny the bogged a straight line through the reeds.

Data: Behavior
Categoryhostile
Max health16
Width0.6
Height1.99
SummonableYes
Fire immuneNo
Health16
Arrow effectPoison for 100 ticks
Attack interval70 ticks
Hard attack interval50 ticks
ShearsRemoves the covering and drops mushrooms

Data values

The entity keeps the stable `minecraft:bogged` identifier used by the public snapshot API and belongs to the skeleton tag. Trial-spawner pools use it as a ranged poison-skeleton encounter, while the swamp biome records it as a monster spawn.

Data: Data values
Identifierminecraft:bogged
VersionMinecraft 26.2
Entity IDminecraft:bogged
Entity typeSkeleton variant
CombatRanged bow attack
HabitatSwamp and mangrove swamp
Entity tagSkeletons
Trial rolePoison skeleton ranged encounter
Daylight ruleBurns in daylight
Arrow effectminecraft:poison, 100 ticks
Sheared stateStored as sheared=true

References

The bogged page combines the skeleton-variant implementation with the two loot owners: a player-kill table for arrows and bones, and a shearing table for the mushrooms released when the moss covering is removed. The biome and trial-chamber records supply encounter context, while the renderer owns the overlay used by the gallery.

Data: References
Local sourceBoggedbogged
Entity implementation`net/minecraft/world/entity/monster/skeleton/Bogged.java`
Entity loot`data/minecraft/loot_table/entities/bogged.json`
Shearing loot`data/minecraft/loot_table/shearing/bogged.json`
Spawn egg item`assets/minecraft/items/bogged_spawn_egg.json`
Spawn egg model`assets/minecraft/models/item/bogged_spawn_egg.json`
Entity renderer`net/minecraft/client/renderer/entity/BoggedRenderer.java`
Entity overlay`assets/minecraft/textures/entity/skeleton/bogged_overlay.png`
Trial-chamber relief`data/minecraft/structure/trial_chambers/corridor/atrium/bogged_relief.nbt`

Navigation

Data and provenance

minecraft:bogged

Snapshot digest verified.

Page is awaiting additional checks.Missing locales: ru, en

Facts

Categoryhostile
Max health16
Width0.6
Height1.99
SummonableYes
Fire immuneNo
Data sourcedd2ea7cc23b14d5c470f2328a2f81746b70296c1bc9601275df9c8324f084699

Provenance and publication

Readiness
Pending
Snapshot
918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Source set
918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Entity identifier
minecraft:bogged
Digest
dd2ea7cc23b14d5c470f2328a2f81746b70296c1bc9601275df9c8324f084699
Missing locales
ru, en