The End

Biomes

The End — biome.

Obtaining

Natural generation

The End is a sparse dimension of floating end-stone islands around a central island. Obsidian pillars rise from the central arena, and outer islands become more common beyond the dragon arena after the gateway network is available. The local biome record has no precipitation, a temperature of 0.5, and a water color of `#3f76e4`.

Data: Natural generation
Temperature0.5
Downfall0.5
PrecipitationNo
TerrainEnd stone islands and void
Central featureObsidian pillars
Water color#3f76e4
End featureEnd spikes and the End platform

Climate and environment

Endermen are the regular monster entry in the biome, with groups of four in the generated record. The central island also hosts the Ender Dragon encounter, while the void makes every bridge and flight route a fall hazard. Chorus plants and outer-island structures provide the main reason to travel beyond the starting island.

Data: Climate and environment
Water color#3f76e4
Monster spawnEnderman, groups of 4
Boss encounterEnder Dragon
Main hazardVoid below the islands
ExplorationChorus plants and outer islands

Data values

The biome identifier is `minecraft:the_end`. Its generated record contains an End spike feature, an End platform feature, and Endermen as the only listed monster spawn.

Data: Data values
Identifierminecraft:the_end
VersionMinecraft 26.2
Local sourceThe Endthe_end
Temperature0.5
Downfall0.5
PrecipitationNo
Monster spawnEnderman, 4

References

Data: References
Local sourceThe Endthe_end
Biome recorddata/minecraft/worldgen/biome/the_end.json
Dimension typedata/minecraft/dimension_type/the_end.json
Biome buildernet/minecraft/data/worldgen/biome/EndBiomes.java
End placementsnet/minecraft/data/worldgen/placement/EndPlacements.java
Dimension clockdata/minecraft/world_clock/the_end.json

Travel

Enter through an End portal and return through the central exit portal after the dragon encounter. End gateways open routes to outer islands, where chorus plants and additional structures can be found without crossing the entire void in one bridge. The dimension has fixed time, a 0.25 ambient-light level, and beds explode instead of setting a spawn point.

The dimension type disables sleeping and respawn anchors, keeps the clock fixed, and enables the dragon fight. Its ambient light is 0.25, while the biome record supplies the water colour and the End-specific generation features.

Data: Travel
Ambient light0.25
TimeFixed
BedsExplode; cannot set spawn
Background musicminecraft:music.end
Data and provenance

minecraft:the_end

Snapshot digest verified.

Page is awaiting additional checks.Missing locales: ru, en

Facts

Temperature0.5
Downfall0.5
PrecipitationNo
Biome effects{"waterColor":"#3f76e4"}
Data source7304d78e3513c989de2d8c407eda384f1f720014ace056330b6af04991946ea4

Provenance and publication

Readiness
Pending
Snapshot
918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Source set
918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Entity identifier
minecraft:the_end
Digest
7304d78e3513c989de2d8c407eda384f1f720014ace056330b6af04991946ea4
Missing locales
ru, en