Cold Ocean
Cold Ocean — biome.
Natural resources
Explore the floor for kelp, seagrass, gravel, sand, magma blocks, and the occasional amethyst geode. Shipwrecks and the cold variant of ocean ruins can also make the biome a useful stop on a coastal route. The mix of shallow water and common materials supports early underwater farms and building supply runs.
Natural generation
Cold oceans replace ordinary oceans in cooler climate bands and are often found beside taiga and old-growth taiga. They are shallow ocean terrain: they can touch a coast, but do not border mushroom fields, and they can transition to ocean, frozen ocean, or deep cold ocean.
The local generation set includes gravel and sand disks, underwater magma, an amethyst-geode feature, cold kelp and seagrass patches, and a freeze-top-layer pass. The surface water is dark indigo, and exposed water can freeze in suitable weather.
| Temperature | 0.5 |
|---|---|
| Downfall | 0.5 |
| Precipitation | Yes |
| Generation stages | Lava lakes, amethyst geodes, monster rooms, ores, springs, glow lichen, cold kelp, seagrass, and freeze-top-layer |
| Carvers | cave, cave_extra_underground, canyon |
Exploration
The open water and gravel floor make cold oceans good routes for coastal travel, kelp collection, and locating underwater structures. Bring a way to breathe before descending below the surface, and expect the darker water tint to reduce visibility compared with a warm ocean.
Climate and environment
The generated resident tables include cod and salmon in the water-ambient group, squid and nautiluses in the water-creature group, glow squids below the surface, and drowned among hostile spawns. Bats, spiders, zombies, skeletons, creepers, slimes, endermen, and witches can use their usual ambient or hostile groups as well. Dolphins are not part of this biome's local resident list.
| Water color | #3d57d6 |
|---|---|
| Sky color | #7ba4ff |
| Cod | Weight 15, group 3–6 |
| Salmon | Weight 15, group 1–5 |
| Squid | Weight 3, group 1–4 |
| Nautilus | Weight 2, group 1 |
| Drowned | Weight 5, group 1 |
| Glow squid | Weight 10, group 4–6 |
| Ambient bat | Weight 10, group 8 |
Data values
The biome uses the `minecraft:cold_ocean` identifier. Its climate is temperate for an ocean, with moderate downfall and precipitation enabled.
| Identifier | minecraft:cold_ocean |
|---|---|
| Version | Minecraft 26.2 |
| Local source | Cold Oceancold_ocean |
| Temperature | 0.5 |
| Downfall | 0.5 |
| Precipitation | Yes |
| Water color | #3d57d6 |
| Sky color | #7ba4ff |
| Carvers | cave, cave_extra_underground, canyon |
History
The cold ocean keeps the ocean family layout while giving it a darker water palette, reduced seagrass, and its own cold vegetation and structure variants.
Gallery
See also
References
The page combines the published biome facts with the local worldgen feature and spawner data; generated values remain separate from editorial descriptions.
| Local source | Cold Oceancold_ocean |
|---|---|
| Biome definition | `data/minecraft/worldgen/biome/cold_ocean.json` |
| Ocean tag | `data/minecraft/tags/worldgen/biome/is_ocean.json` |
| Climate mapping | `net/minecraft/world/level/biome/OverworldBiomeBuilder.java` |
Navigation
Data and provenance
minecraft:cold_ocean
Snapshot digest verified.
Facts
| Temperature | 0.5 |
|---|---|
| Downfall | 0.5 |
| Precipitation | Yes |
| Biome effects | {"waterColor":"#3d57d6","skyColor":"#7ba4ff"} |
e86c8d9ec2e95a0f7206c89d4d1a2bd75922f73590cc669cb1360c31743aaf82Provenance and publication
- Readiness
- Pending
- Snapshot
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Source set
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Entity identifier
- minecraft:cold_ocean
- Digest
- e86c8d9ec2e95a0f7206c89d4d1a2bd75922f73590cc669cb1360c31743aaf82
- Missing locales
- ru, en





