Salmon
Salmon — mob.
Spawning
Salmon live in rivers and cold oceans, where they stay in water and move as a school. The local entity profile gives a school a maximum of five fish; a newly spawned fish chooses a small, medium, or large body variant.
| Maximum school size | 5 |
|---|---|
| Spawn environment | Water |
Drops
The normal loot entry is one raw salmon. A salmon killed while burning, or killed by an attacker holding a smelting-enchanted tool, uses the cooked result instead. The entity loot table also gives bone meal on a separate 5% chance.
| Base drop | 1 raw salmon |
|---|---|
| Fire or smelting tool | Cooked salmon |
| Bonus drop | Bone meal, 5% chance |
Food
Raw salmon is a food item. Furnace, smoker, and campfire cooking turn it into cooked salmon, making a live catch useful both for transport and for a food supply.
| Raw salmon | Food item |
|---|---|
| Raw nutrition | 2 hunger points, 0.1 saturation modifier |
| Cooked salmon | Smelting and cooking result |
| Cooked nutrition | 6 hunger points, 0.8 saturation modifier |
Sounds
The entity has separate ambient, hurt, death, and flop sounds. The flop sound is used when a fish is stranded on land, while the ambient sound belongs to normal underwater movement.
Behavior
Salmon use water-bound movement and follow a school leader when one is available. A player can capture a salmon with an empty bucket; the resulting filled bucket keeps the fish as a transportable aquatic mob. When a fish is moved out of water it flops briefly before it can no longer survive.
| Category | ambient |
|---|---|
| Max health | 3 |
| Width | 0.7 |
| Height | 0.4 |
| Summonable | Yes |
| Fire immune | No |
| Hitbox | 0.7 blocks wide by 0.4 blocks high |
| Eye height | 0.26 blocks |
| Bucket component | Captured fish keeps its `salmon_size` component |
Data values
The salmon identifier is `minecraft:salmon`. The local entity implementation uses three size variants and a maximum school size of five; its base fish profile has three health points.
| Identifier | minecraft:salmon |
|---|---|
| Version | Minecraft 26.2 |
| Entity ID | Raw Salmonsalmon |
| Base health | 3 |
| Size variants | Small, medium, large |
| Maximum school size | 5 |
| Spawn category | Water ambient |
| Bucket item | Bucket of Salmonsalmon_bucket |
Gallery
See also
References
| Local source | Salmonsalmon |
|---|---|
| Entity implementation | net/minecraft/world/entity/animal/fish/Salmon.java |
| Item registration | net/minecraft/world/item/Items.java |
| Food properties | net/minecraft/world/food/Foods.java |
| Entity loot | data/minecraft/loot_table/entities/salmon.json |
| Fisher trade | data/minecraft/villager_trade/fisherman/3/salmon_emerald.json |
| Entity type registration | net/minecraft/world/entity/EntityTypes.java |
| Size component | net/minecraft/core/component/DataComponents.java |
| Sound registry | net/minecraft/sounds/SoundEvents.java |
Navigation
Data and provenance
minecraft:salmon
Snapshot digest verified.
Facts
| Category | ambient |
|---|---|
| Max health | 3 |
| Width | 0.7 |
| Height | 0.4 |
| Summonable | Yes |
| Fire immune | No |
bb3c0672f3f2d1f4e2c050d66fb214621ea50b18fb7d092849b553848dfaf4c9Provenance and publication
- Readiness
- Pending
- Snapshot
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Source set
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Entity identifier
- minecraft:salmon
- Digest
- bb3c0672f3f2d1f4e2c050d66fb214621ea50b18fb7d092849b553848dfaf4c9
- Missing locales
- ru, en




