Spider

Mobs

Spider — mob.

Spawning

Spiders spawn in dark Overworld spaces and use the standard hostile cave profile. In the local biome data their monster entry is a group of four with weight 100; the same family can also appear in trial-chamber melee encounters.

Data: Spawning
Monster group4 spiders, weight 100
Light requirementDark hostile-spawn conditions
Trial encounterMelee spider spawner family

Drops

The entity loot table rolls string independently from a player-kill spider-eye pool. String ranges from 0–2 before Looting, while the eye pool can produce 0–1 only when the spider is killed by a player.

Data: Drops
String0–2; Looting can increase the upper bound
Spider eye0–1; player-kill condition
Entity loot tableminecraft:entities/spider

Combat and interactions

A spider targets players and iron golems in dark conditions, can carry a skeleton as a jockey with a one-percent spawn chance, and ignores Poison effects. Its cave navigation uses wall-climber pathfinding rather than a flying or swimming movement model.

Data: Combat and interactions
TargetsPlayers and iron golems
JockeySkeleton rider, 1% spawn chance
PoisonImmune
NavigationWall-climber pathfinding

Sounds

Spiders have separate ambient, hurt, death, and step sounds. Their sound profile stays tied to the mob entity even while it is climbing a wall or carrying a rider.

Data: Sounds
Ambiententity.spider.ambient
Hurtentity.spider.hurt
Deathentity.spider.death
Stepentity.spider.step

Behavior

Spiders climb walls and navigate caves as hostile mobs. The climbing behavior changes pathing rather than the loot rules, so the same two loot pools apply whether the spider reaches the player on the floor or on a wall. They avoid non-scared armadillos, leap at targets, and stop their attack goal when bright light breaks the hostile condition.

Data: Behavior
Categoryhostile
Max health16
Width1.4
Height0.9
SummonableYes
Fire immuneNo
Wall climbingYes
Hostile familyStandard monster
Health16 points
Movement speed0.3
Special effect chance10% on Hard difficulty
Loot separationString pool plus conditional spider-eye pool

Data values

The mob uses the `minecraft:spider` identifier and its drop source is the namespaced entity loot table. The spawn egg is a separate creative-facing item and does not replace natural spawning.

Data: Data values
Identifierminecraft:spider
VersionMinecraft 26.2
Entity IDminecraft:spider
Loot tableminecraft:entities/spider
Spawn eggSpider Spawn Eggspider_spawn_egg

History

The spider remains a compact hostile cave mob with wall climbing, a melee leap, and conditional drops. The current entity definition also makes its health, speed, sound set, poison immunity, and rare skeleton jockey behavior explicit.

Data: History
Identifierminecraft:spider
Movement modelWall climber with leap attack
Loot modelString pool plus player-kill spider-eye pool

Trivia

On Hard difficulty, a newly spawned spider can receive one of four effects: Speed, Strength, Regeneration, or Invisibility. The effect is a spawn-time property and is not guaranteed for every spider.

References

Data: References
Local sourceSpiderspider

Navigation

Data and provenance

minecraft:spider

Snapshot digest verified.

Page is awaiting additional checks.Missing locales: ru, en

Facts

Categoryhostile
Max health16
Width1.4
Height0.9
SummonableYes
Fire immuneNo
Data source37f2b144bcdb55ba44410cffa0417a4ae6199e27d4cf7127d5421eef8758b229

Provenance and publication

Readiness
Pending
Snapshot
918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Source set
918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Entity identifier
minecraft:spider
Digest
37f2b144bcdb55ba44410cffa0417a4ae6199e27d4cf7127d5421eef8758b229
Missing locales
ru, en