Wind Charge

Items

Wind Charge — item.

Obtaining

A wind charge is made from a breeze rod dropped by a breeze. A trial chamber supplies both the source mob and the material, so the item is naturally tied to the chamber's vertical combat rooms.

Data: Obtaining
SourceBreeze rod
Recipe result4 wind charges
Vault lootTrial-chamber vaults can provide wind charges
Stack size64
Source creatureBreeze

Breaking

Wind charges are projectile items rather than blocks. They cannot be placed, but their impact can trigger the blocks listed in the usage section and can break selected fragile blocks.

Data: Breaking
PlaceableNo
Projectile sourcePlayer or dispenser
Fragile targetsChorus flowers and decorated pots

Crafting

crafting grid

  • Breeze Rod

Ingredients match the published snapshot.

Usage

Using a charge launches a wind-charge projectile and consumes one item. The burst can push entities, move the user through a jump, and activate nearby doors, buttons, levers, bells and trapdoors without placing a block. It can also break chorus flowers, extinguish lit candles, and shatter decorated pots. A use starts a ten-tick cooldown shared by the matching hotbar item.

Data: Usage
Consumption1 charge
Cooldown10 ticks (0.5 seconds)
Burst radius1.2 blocks
Direct projectile damage1
FireNo

Sounds

The item uses one sound when thrown and another when the burst occurs. The same burst cue is used for the projectile's small trigger explosion.

Data: Sounds
Throw soundentity.wind_charge.throw
Burst soundentity.wind_charge.wind_burst

Projectile behavior

The projectile travels toward the aimed point with a small random spread and explodes on an entity or block hit. Its 1.2-block trigger explosion creates knockback rather than flame, and the player is protected from fall damage caused by the current wind-charge impulse. A direct hit deals one point of damage; the burst then pushes nearby entities without dealing direct damage to them.

Data: Projectile behavior
KnockbackArea burst
Block interactionWind-charge explosion tag only
DeflectionPossible after the first 5 ticks
Player burst area2.4-block sphere
Fall damage from own impulseIgnored
Deflection grace period5 ticks
Dispenser event1051
Projectile power1.0
Dispenser throw sound`entity.wind_charge.throw`

Data values

The item and its projectile share the `minecraft:wind_charge` identifier. It is a stackable utility projectile rather than a placeable block.

Data: Data values
Identifierminecraft:wind_charge
VersionMinecraft 26.2
Item modelassets/minecraft/models/item/wind_charge.json
ProjectileWind Chargewind_charge
Stack size64
Placeable blockNo
Item tag`minecraft:wind_charge`
Use cooldown0.5 seconds

History

Wind charges were introduced with the trial-chamber combat family. They first existed as a projectile, then became a craftable item made from breeze rods; vault loot and the separate breeze-shot projectile were added as the system settled into its current form.

  1. 26.2Item facts were published from the verified snapshot.Provenance: 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5

Trivia

Player and dispenser shots use the `wind_charge` projectile, while a breeze fires `breeze_wind_charge`. They share the wind-burst idea but have different burst areas, which is why a player launch feels more focused than a breeze attack.

References

Wind charge facts combine the item use implementation with the player and breeze projectile classes, recipes, dispenser behavior, impact tags, damage type and trial-chamber loot.

Data: References
Validated DeepMine snapshotValidated DeepMine snapshot
Snapshot ID918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Digestc919b1ee1cdf2eb77704f92b34f95bb45912dae0e508c8766348503f29464a67
Item implementation`net/minecraft/world/item/WindChargeItem.java`
Player projectile`net/minecraft/world/entity/projectile/hurtingprojectile/windcharge/WindCharge.java`
Breeze projectile`net/minecraft/world/entity/projectile/hurtingprojectile/windcharge/BreezeWindCharge.java`
Shared projectile`net/minecraft/world/entity/projectile/hurtingprojectile/windcharge/AbstractWindCharge.java`
Crafting recipe`data/minecraft/recipe/wind_charge.json`
Impact block tag`data/minecraft/tags/block/blocks_wind_charge_explosions.json`
Damage type`data/minecraft/damage_type/wind_charge.json`
Renderer`net/minecraft/client/renderer/entity/WindChargeRenderer.java`

Navigation

Data and provenance

minecraft:wind_charge

Snapshot digest verified.

Page is awaiting additional checks.Missing locales: ru, en

Facts

Facts are not available for this version yet.

Data sourcec919b1ee1cdf2eb77704f92b34f95bb45912dae0e508c8766348503f29464a67

Provenance and publication

Readiness
Pending
Snapshot
918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Source set
918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Entity identifier
minecraft:wind_charge
Digest
c919b1ee1cdf2eb77704f92b34f95bb45912dae0e508c8766348503f29464a67
Missing locales
ru, en