Campfire
Campfire — block.
Obtaining
A campfire is crafted from sticks, coal, and a log, stem, or wood block in a crafting table. Any matching wood family can be used for the three lower fuel slots.
Loot tableCampfireDetailed drops are not published yet.Breaking
A campfire can be mined by hand or with any tool; an axe breaks it fastest. A normal break drops two charcoal, while a tool with Silk Touch preserves the campfire as a block item. Breaking the block also drops food that was still cooking on it.
| Hardness | 2 |
|---|---|
| Blast resistance | 2 |
| Tool | AxeTool |
| Fastest tool | Axe |
| Normal drop | 2 charcoal |
| Silk Touch | Campfire block |
Natural generation
Campfires appear in taiga village areas, in ancient-city camp structures, and at some trail-ruin or abandoned-camp sites. These generated fires are useful landmarks because their smoke remains visible above the surrounding terrain.
Crafting
Result
CampfireIngredients match the published snapshot.
Usage
A lit campfire emits light level 15, cooks food without fuel, and produces a smoke signal. It can hold up to four food items at once; each item takes 30 seconds to cook. Unlike ordinary fire, its flame never spreads. A hay block below it extends the smoke signal to roughly 24 blocks, and a nearby campfire can calm bees while their nest is harvested.
Campfires can be lit with flint and steel, a fire charge, or a flaming arrow. Waterlogging, a splash water bottle, or using a shovel extinguishes the fire. A lit campfire damages entities standing in its block, but it does not set them permanently on fire and therefore does not cook mob drops.
Sounds
Campfires crackle while lit and use extinguish sounds when water or a shovel puts them out. Food placed on the block uses the familiar cooking interaction sounds.
| Note block instrument | bass |
|---|---|
| Ambient | Campfire crackle |
| Extinguish | Fire extinguishes |
Behavior
Smoke rises about 10 blocks from a normal campfire and about 24 blocks when a hay block is underneath. Solid blocks immediately above it can interrupt the column. Rain does not extinguish a campfire, but water in the same block does. Placing the block in water creates a waterlogged, unlit campfire; a fire projectile can relight a dry unlit campfire. The related soul campfire uses the same interaction model with blue fire and different damage and light values.
| Stack size | 64 |
|---|---|
| Solid block | No |
| Transparent | Yes |
| Map color | podzol |
| Note block instrument | bass |
| State count | 8 |
| Light level | 15 |
| Normal smoke height | About 10 blocks |
| Signal smoke height | About 24 blocks with hay block |
| Entity damage | 1 health per game tick while standing on the fire |
| Signal state | `signal_fire` is enabled by a hay block below |
Data values
The block identifier is `minecraft:campfire`. Its important block states are `lit`, `signal_fire`, `waterlogged`, and `facing`. The four cooking-slot properties are used by the block entity to render food on top.
| Identifier | minecraft:campfire |
|---|---|
| Version | Minecraft 26.2 |
| Blockstate | assets/minecraft/blockstates/campfire.json |
| Loot table | CampfireLoot table |
| Light state | lit: true / false |
| Signal state | signal_fire: true / false |
| Water state | waterlogged: true / false |
| Facing | north, south, east, or west |
| Cooking slots | 4 item slots |
History
The campfire keeps the role of a fuel-free cooking and smoke signal block. Its current implementation stores four cooking inputs in a campfire block entity and shares the interaction model with the soul campfire variant.
| Identifier | minecraft:campfire |
|---|---|
| Cooking storage | Four item slots in a block entity |
| Related variant | Soul campfire |
- 26.2Block facts were published from the verified snapshot.Provenance: 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Trivia
A lit campfire is a signal block as well as a cooker: a hay block below it changes the smoke particle to the tall signal variant. Waterlogging and extinguishing remove the lit state without turning the block into a furnace.
| Signal support | Hay block below |
|---|---|
| Fuel | None |
| Permanent fire spread | No |
Gallery
See also
References
The campfire page combines the Java block and block-entity implementation with its recipe, loot, damage type, and block-state definitions. Together they document the four cooking slots, lit and waterlogged states, signal-fire flag, and local drop rules.
| Source | Validated DeepMine snapshot |
|---|---|
| Snapshot ID | 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5 |
| Digest | f78ddef9f09b0927e02e3943b0c8167ed6a0ccd88ad906feebff9a1d6d21a414 |
| Block implementation | `net/minecraft/world/level/block/CampfireBlock.java` |
| Cooking storage | `net/minecraft/world/level/block/entity/CampfireBlockEntity.java` |
| Crafting recipe | `data/minecraft/recipe/campfire.json` |
| Block loot | `data/minecraft/loot_table/blocks/campfire.json` |
| Damage type | `data/minecraft/damage_type/campfire.json` |
| Block states | `assets/minecraft/blockstates/campfire.json` |
| Item registration | `net/minecraft/world/item/Items.java` |
| State and interaction rules | `net/minecraft/world/level/block/CampfireBlock.java` |
Cooking
Raw beef, chicken, rabbit, porkchop, mutton, cod, salmon, potatoes, and kelp can be placed on a lit campfire. Four items cook simultaneously, then pop out when finished. A hopper below the block can collect those drops, but cannot insert food into the cooking slots.
| Cooking slots | 4 |
|---|---|
| Cooking time | 30 seconds (600 game ticks) |
| Fuel required | None |
Navigation
Data and provenance
minecraft:campfire
Snapshot digest verified.
f78ddef9f09b0927e02e3943b0c8167ed6a0ccd88ad906feebff9a1d6d21a414Provenance and publication
- Readiness
- Pending
- Snapshot
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Source set
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Entity identifier
- minecraft:campfire
- Digest
- f78ddef9f09b0927e02e3943b0c8167ed6a0ccd88ad906feebff9a1d6d21a414
- Missing locales
- ru, en



