Deep Dark

Biomes

Deep Dark — biome.

Obtaining

Natural generation

The deep dark is an underground biome built around sculk. Its placed features include amethyst geodes, sculk veins, deep-dark sculk patches, glow lichen, and the usual underground ores. Cave, extra-underground-cave, and canyon carvers can still open passages through the biome, while no normal creature group is registered in its spawner lists.

The biome record also includes monster rooms, gravel and clay disks, the standard ore passes, tall grass, plains trees, flowers, mushrooms, pumpkins, and top-layer freezing. The sculk vein is placed 204–250 times from the bottom up to Y 256, while the deep-dark patch gets 256 attempts across the same vertical range.

Data: Natural generation
Temperature0.8
Downfall0.4
PrecipitationYes
CarversCaves, extra underground caves, and canyons
Underground featuresAmethyst geodes, sculk veins, deep-dark sculk patches, glow lichen, and ores
Natural spawnersNone
Sculk vein204–250 attempts up to Y 256
Deep-dark patch256 attempts up to Y 256
Monster roomsOrdinary and deep configurations
Surface featuresGrass, trees, flowers, mushrooms, and pumpkins

Exploration

Sculk sensors, catalysts, and shriekers make movement and vibration control important. Exploring with care helps avoid escalating a shrieker response while looking for ancient-city resources.

Sounds

The deep dark uses the dedicated `minecraft:music.overworld.deep_dark` background track. The biome record gives it a 12,000–24,000 tick delay and no separate creative or underwater track.

Data: Sounds
Background musicminecraft:music.overworld.deep_dark
Delay12,000–24,000 ticks

Climate and environment

The biome has no regular natural spawns in its biome spawner lists. Ancient cities and the warden are associated with this quiet exploration space.

Data: Climate and environment
Water color#3f76e4
Sky color#78a7ff
Ambient spawnsNone
Water spawnsNone
Monster spawnsNone
Associated structureAncient city

Data values

The biome uses the `minecraft:deep_dark` identifier. Its snapshot climate values are temperature `0.8`, downfall `0.4`, precipitation enabled, and water color `#3f76e4`.

Data: Data values
Identifierminecraft:deep_dark
VersionMinecraft 26.2
Local sourceDeep Darkdeep_dark
Temperature0.8
Downfall0.4
PrecipitationYes
Water color#3f76e4
Sky color#78a7ff
CarversCave, extra underground cave, canyon
Background musicminecraft:music.overworld.deep_dark
Minimum music delay12,000 ticks
Maximum music delay24,000 ticks

References

Data: References
Local sourceDeep Darkdeep_dark
Biomedata/minecraft/worldgen/biome/deep_dark.json
Sculk veindata/minecraft/worldgen/placed_feature/sculk_vein.json
Deep-dark patchdata/minecraft/worldgen/placed_feature/sculk_patch_deep_dark.json
Ancient citiesdata/minecraft/worldgen/structure_set/ancient_cities.json

Navigation

Data and provenance

minecraft:deep_dark

Snapshot digest verified.

Page is awaiting additional checks.Missing locales: ru, en

Facts

Temperature0.8
Downfall0.4
PrecipitationYes
Biome effects{"waterColor":"#3f76e4","skyColor":"#78a7ff"}
Data source5fe94fff54fadc3b89a8058b80d571cb4f06f37a894accc26e9f2a76c1b6fb5f

Provenance and publication

Readiness
Pending
Snapshot
918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Source set
918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Entity identifier
minecraft:deep_dark
Digest
5fe94fff54fadc3b89a8058b80d571cb4f06f37a894accc26e9f2a76c1b6fb5f
Missing locales
ru, en