Badlands

Biomes

Badlands — biome.

Obtaining

Natural generation

Badlands generate with layers of red sand and terracotta that form colourful canyons and plateaus. The exposed layers make the biome useful for collecting building colours and easy to recognize from a distance, while the dry surface leaves broad areas without grass. Erosion separates the plateaus into shelves and cuts, creating natural viewpoints and sheltered passages. The snapshot defines cave, extra-underground cave and canyon carvers, plus underground and surface lava lakes, amethyst geodes, monster rooms, ore passes, springs, badlands vegetation, pumpkins, decorated cactus, firefly bushes and a freeze-top-layer pass.

The dry climate also changes the usual surface contract: there is no precipitation, snow golems melt, and badlands use a dedicated overworld background track.

Data: Natural generation
Temperature2
Downfall0
PrecipitationNo
Creature spawn probability3%

Terrain and building

The layered cliffs provide red sand, terracotta, and red sandstone for warm-toned builds. Narrow canyons are natural routes through the plateau, but a settlement still needs a reliable water source because the dry terrain offers little surface vegetation. The broad colour bands also work as a ready-made palette for walls, paths, and exposed geological builds.

Climate and environment

Armadillos and other dry-biome residents can be found in badlands. The open terrain gives a clear view across the canyons, while caves and shaded cuts provide the main cover from the sun. The sparse surface makes distant movement easy to spot, but the uneven shelves can break a direct route. The generated creature pool includes sheep, pigs, chickens, cows and armadillos; the hostile and underground pools keep their explicit weights below.

Data: Climate and environment
Grass color#90814d
Foliage color#9e814d
Water color#3f76e4
Sky color#6eb1ff
Sheep4; weight 12
Pig4; weight 10
Chicken4; weight 10
Cow4; weight 8
Armadillo1–2; weight 6
Bat8; weight 10
Spider4; weight 100
Zombie4; weight 95
Zombie villager1; weight 5
Skeleton4; weight 100
Creeper4; weight 100
Slime4; weight 100
Enderman1–4; weight 10
Witch1; weight 5
Glow squid4–6; weight 10

Data values

The biome uses the `minecraft:badlands` identifier and a dry climate profile. Its defining surface palette is red sand below terracotta layers, with plateaus and exposed stone shaping the skyline.

Data: Data values
Identifierminecraft:badlands
VersionMinecraft 26.2
Local sourceBadlandsbadlands
ClimateDry
Surface paletteRed sand and terracotta
Temperature2.0
Downfall0.0
PrecipitationNone
Carversminecraft:cave, minecraft:cave_extra_underground, minecraft:canyon
Background musicmusic.overworld.badlands
Snow golem behaviorMelts
Creature spawn probability0.03

References

The biome page is grounded in the public biome record, its Java builder, dedicated badlands surface noise, placed features, terrain structures and the biome classification tag.

Data: References
Local sourceBadlandsbadlands
Biome record`data/minecraft/worldgen/biome/badlands.json`
Biome builder`net/minecraft/data/worldgen/biome/OverworldBiomes.java`
Biome registration`net/minecraft/data/worldgen/biome/BiomeData.java`
Surface noise`data/minecraft/worldgen/noise/badlands_surface.json`
Pillar noise`data/minecraft/worldgen/noise/badlands_pillar.json`
Roof noise`data/minecraft/worldgen/noise/badlands_pillar_roof.json`
Badlands trees`data/minecraft/worldgen/placed_feature/trees_badlands.json`
Dry grass feature`data/minecraft/worldgen/placed_feature/patch_dry_grass_badlands.json`
Terracotta tag`data/minecraft/tags/block/badlands_terracotta.json`
Biome tag`data/minecraft/tags/worldgen/biome/is_badlands.json`

Navigation

Data and provenance

minecraft:badlands

Snapshot digest verified.

Page is awaiting additional checks.Missing locales: ru, en

Facts

Temperature2
Downfall0
PrecipitationNo
Creature spawn probability0.03
Biome effects{"foliageColor":"#9e814d","grassColor":"#90814d","waterColor":"#3f76e4","skyColor":"#6eb1ff"}
Data sourcee14cbe8cde45cb8f5488469d9e604755ecaf7c1c3c700f0d6e270919646af0e8

Provenance and publication

Readiness
Pending
Snapshot
918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Source set
918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Entity identifier
minecraft:badlands
Digest
e14cbe8cde45cb8f5488469d9e604755ecaf7c1c3c700f0d6e270919646af0e8
Missing locales
ru, en