Stray
Stray — mob.
Natural spawning
Strays are the cold skeleton variant used in snowy areas and in configured trial-chamber spawners. Their normal spawn rule checks monster conditions and the sky above a powder-snow column, while a spawner can bypass the ordinary sky check.
| Family | Skeleton variant |
|---|---|
| Spawn group | Monster |
| Size | 0.6 × 1.99 blocks |
| Eye height | 1.74 blocks |
| Cold habitat | Snowy plains, ice spikes and other validated cold locations |
Drops
The entity loot table contains separate pools for bones and arrows, plus a tipped-arrow pool that is limited to players who caused the kill. Looting can increase the ordinary bone and arrow counts, while the tipped-arrow pool remains a rare extra result.
| Bones | 0–2, increased by Looting |
|---|---|
| Arrows | 0–2, increased by Looting |
| Tipped arrow | 0–1 Slowness arrow when killed by a player |
| Loot table | entities/stray.json |
Behavior
A stray uses a bow like a skeleton, but its arrow creation applies Slowness for 600 ticks. The result is a ranged threat that slows a player before the next shot rather than a separate melee variant.
Trial spawners have ranged and slow-ranged stray profiles. The normal ranged profile starts with three simultaneous mobs and a 20-tick delay; the slow-ranged profile starts with four and uses a 160-tick delay. Ominous profiles add their own reward-ejection rules.
| Category | hostile |
|---|---|
| Max health | 20 |
| Width | 0.6 |
| Height | 1.99 |
| Summonable | Yes |
| Fire immune | No |
| Weapon | Bow |
| Arrow effect | Slowness |
| Effect duration | 600 ticks |
| Damage family | Skeleton projectile attack |
| Arrow conversion | Adds Slowness for 600 ticks |
| Ranged trial profile | 3 simultaneous, +0.5 per player, 20 ticks |
| Slow-ranged trial profile | 4 simultaneous, +2 per player, 160 ticks |
| Ominous reward | Key and consumable ejection profiles |
Data values
The registered type is `minecraft:stray`. It is a hostile monster, is not peaceful, and is immune to the validated stray-immune block tag used by the spawn rules.
| Identifier | minecraft:stray |
|---|---|
| Version | Minecraft 26.2 |
| Entity ID | minecraft:stray |
| Category | Monster |
| Tracking range | 8 blocks |
| Width × height | 0.6 × 1.99 blocks |
| Eye height | 1.74 blocks |
| Spawn immunity tag | stray_immune_to |
Gallery
See also
References
| Local source | Straystray |
|---|---|
| Entity implementation | net/minecraft/world/entity/monster/skeleton/Stray.java |
| Entity type | net/minecraft/world/entity/EntityTypes.java |
| Entity loot | data/minecraft/loot_table/entities/stray.json |
| Ranged spawner | data/minecraft/trial_spawner/trial_chamber/ranged/stray/normal.json |
| Slow ranged spawner | data/minecraft/trial_spawner/trial_chamber/slow_ranged/stray/normal.json |
| Spawn immunity | data/minecraft/tags/block/stray_immune_to.json |
Navigation
Data and provenance
minecraft:stray
Snapshot digest verified.
Facts
| Category | hostile |
|---|---|
| Max health | 20 |
| Width | 0.6 |
| Height | 1.99 |
| Summonable | Yes |
| Fire immune | No |
62290535cb1202bd95dcbc4416a12ddfce487e1a75c1dd93616c8fafe5d263b3Provenance and publication
- Readiness
- Pending
- Snapshot
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Source set
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Entity identifier
- minecraft:stray
- Digest
- 62290535cb1202bd95dcbc4416a12ddfce487e1a75c1dd93616c8fafe5d263b3
- Missing locales
- ru, en




