Big Dripleaf
Big Dripleaf — block.
Obtaining
Loot tableBig DripleafDetailed drops are not published yet.Breaking
Breaking the leaf drops a big dripleaf when the block survives an explosion. The stem is a separate block state used by the same vertical plant and does not change the item identity of the leaf.
| Hardness | 0.1 |
|---|---|
| Blast resistance | 0.1 |
| Tool | AxeTool |
| Loot table | blocks/big_dripleaf.json |
| Explosion check | Survives explosion |
Natural generation
Big dripleaf is a lush-cave plant that grows as a vertical stem with a broad leaf at the top. Natural patches can place a random column from two to five blocks high, replacing air, water, or small dripleaf as the column grows. The leaf stays attached to another leaf, its stem, or a block tagged as a valid big-dripleaf support.
Bone meal can extend an existing stem by one block and place a new leaf above it when the space is replaceable. Waterlogged positions remain waterlogged, so a column can continue through a shallow water pocket without losing its fluid state.
Usage
The block occupies a standard full volume and is shown with an isometric preview.
A big dripleaf can be stepped on. An on-ground entity standing high enough on the leaf starts the unstable tilt, then the leaf progresses through partial and full tilt states unless a neighbour signal resets it. A projectile sets the leaf directly to full tilt. Full tilt has an empty collision shape, allowing the entity to fall through the leaf until it returns.
| Shape | Full cube |
|---|---|
| Rendering | Isometric preview |
| Waterlogged | Yes |
| Facing | Horizontal direction |
| Natural height | 2–5 blocks |
| Bone-meal growth | Adds one stem and leaf |
| Composter chance | 65% |
Behavior
The tilt schedule is deliberately short for the first two states: unstable lasts 10 game ticks before partial, partial lasts another 10 ticks before full, and full returns to the normal state after 100 ticks. A powered block resets the tilt immediately. The plant is flammable and uses the big-dripleaf sound family for breaking, stepping, placing, hitting, and falling.
| Stack size | 64 |
|---|---|
| Solid block | Yes |
| Map color | plant |
| State count | 16 |
| Unstable delay | 10 game ticks |
| Partial delay | 10 game ticks |
| Full delay | 100 game ticks |
| Flammable | Yes |
Data values
| Identifier | minecraft:big_dripleaf |
|---|---|
| Version | Minecraft 26.2 |
| Blockstate | assets/minecraft/blockstates/big_dripleaf.json |
| Loot table | Big DripleafLoot table |
History
- 26.2Block facts were published from the verified snapshot.Provenance: 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
Gallery
See also
References
The block class defines the tilt state delays and waterlogged shape, while the configured dripleaf feature, support tag, and two loot tables define generation, placement support, and drops.
| Source | Validated DeepMine snapshot |
|---|---|
| Snapshot ID | 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5 |
| Digest | b0de9106f4427c5759080d30307ab3e722d606fcc0d05f49f01de5118c3c9e2a |
| Block implementation | net/minecraft/world/level/block/BigDripleafBlock.java |
| Generation feature | data/minecraft/worldgen/configured_feature/dripleaf.json |
| Support tag | data/minecraft/tags/block/supports_big_dripleaf.json |
| Leaf loot | Big Dripleafbig_dripleaf |
| Stem loot | Big Dripleaf Stembig_dripleaf_stem |
Navigation
Data and provenance
minecraft:big_dripleaf
Snapshot digest verified.
b0de9106f4427c5759080d30307ab3e722d606fcc0d05f49f01de5118c3c9e2aProvenance and publication
- Readiness
- Pending
- Snapshot
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Source set
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Entity identifier
- minecraft:big_dripleaf
- Digest
- b0de9106f4427c5759080d30307ab3e722d606fcc0d05f49f01de5118c3c9e2a
- Missing locales
- ru, en



