Zoglin
Zoglin — mob.
Origin
A zoglin is created when a hoglin remains outside the Nether for 15 seconds. It receives a short cosmetic nausea effect after conversion, and it despawns when the world is switched to Peaceful like other hostile mobs.
| Conversion timer | 15 seconds (300 ticks) |
|---|---|
| Source mob | Hoglin |
| Nausea after conversion | 10 seconds |
| Peaceful difficulty | Despawns |
Drops
A zoglin drops 1–3 rotten flesh. Looting can add one extra item, and a player or tamed wolf receives 5 experience.
| Rotten flesh | 1–3 |
|---|---|
| Looting bonus | 0–1 additional |
| Experience | 5 |
Sounds
Zoglins use separate hostile sound events for idle, angry, attack, hurt, death, footsteps and hoglin conversion.
| Ambient | `entity.zoglin.ambient` |
|---|---|
| Attack | `entity.zoglin.attack` |
| Conversion | `entity.hoglin.converted_to_zombified` |
Behavior
The zoglin is a hostile fire-immune mob that attacks most nearby creatures. Adult attacks launch their target in Java, while babies attack faster without the launch. Zoglins ignore creepers, ghasts and other zoglins, but treat most living mobs and players as targets.
| Category | hostile |
|---|---|
| Max health | 40 |
| Width | 1.3964844 |
| Height | 1.4 |
| Summonable | Yes |
| Fire immune | Yes |
| Health | 40 |
| Adult attack interval | 2 seconds |
| Baby attack interval | 1 second |
| Fire and lava | Immune |
| Water | Cannot swim, does not drown |
| Breeding | Not possible |
Data values
The entity identifier is `minecraft:zoglin`. It belongs to the zombie entity tag and is fire- and lava-immune.
| Identifier | minecraft:zoglin |
|---|---|
| Version | Minecraft 26.2 |
| Entity ID | minecraft:zoglin |
| Type | Undead monster |
| Tags | `zombies` |
| Spawn egg | `minecraft:zoglin_spawn_egg` |
History
Zoglins were added as the zombified counterpart to hoglins. Their conversion timer, undead behavior, and fire immunity preserve the Nether-to-Overworld transition while leaving the original hoglin available as a related page.
Trivia
A zoglin does not become peaceful after its riders or targets leave: its hostility is intrinsic, unlike the temporary aggression of a camel husk jockey.
Gallery
See also
References
| Local source | Zoglinzoglin |
|---|
Navigation
Data and provenance
minecraft:zoglin
Snapshot digest verified.
Facts
| Category | hostile |
|---|---|
| Max health | 40 |
| Width | 1.3964844 |
| Height | 1.4 |
| Summonable | Yes |
| Fire immune | Yes |
d933161f82f7ff0cca55714168558aaab300dace9f08532c35afb8a2f08650eeProvenance and publication
- Readiness
- Pending
- Snapshot
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Source set
- 918feb41c87c05a6f3e94e327fb01a82543180a2376b65610c6f0521456532a5
- Entity identifier
- minecraft:zoglin
- Digest
- d933161f82f7ff0cca55714168558aaab300dace9f08532c35afb8a2f08650ee
- Missing locales
- ru, en



